CREATIVE LEADERSHIP & ORGANIZATIONAL POETRY FRAMEWORK
C.R.E.E.D.S. : IDEA GENERATION & PROTOTYPING
A.G.E.N.D.A.S: DESIGN OPS COACHING
L.E.N.S. : STORYTELLING & WORLDBUILDING STRATEGY
M.A.P.S. : STRATEGIC PLANNING & CREATIVE DIRECTION
L.O.V.E. : ORGANIZATIONAL POETRY
Wuxia the fox
I created the Wuxia the fox transmedia fable to give courage to the children of the anthropocene. In the story, human beings are rapidly losing their ability to dream after the whales stopped chanting. The great 25 000 years old Sonorus spaceship starts its migration from Jupiter to Earth. Only Oremia, an eight-year-old girl, still dreams. She dreams night after night of the great whale NIOMA. By teaming up with a band of powerful but displaced animal allies, including a telepathic fox named Wuxia, Oremia travels around the globe in search of answers.
Stories of a Near Future
Near Future Research & Spatial Storytelling Studio. We explore the possibilities of Extended Reality Experiences and their impact on Educational Design. We focus on Low Tech platforms, promote Slow Media and other forms of non-addictive interaction design approaches while using bleeding-edge Calm Computational Arts & Interactive Storytelling Design tools.
I create experiences, interactive software & visual design concepts, and narratives dealing with the potential risks and rewards inherent in technological, sociological, and scientific development to exert an important influence on how our society and companies come to terms with these innovations.
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Every month I share my most recent discoveries, connect ideas and help humans feel the future.